• https://spadav2.unikal.ac.id/lang/paito-hk/
  • Sbotop
  • http://fairplay.uho.ac.id/lapas/sensus/
  • https://theoejwilson.com/
  • https://penkopjurnal.uho.ac.id/cokky/cheat/
  • slot demo
  • iblis merah hack
  • https://prologue.sastra.uniba-bpn.ac.id/js/idslot/
  • alexis toto
  • Robot Merah Hack
  • pusat maxwin
  • santuy4d
  • https://spada.ppg.ung.ac.id/mod/sthai/
  • https://simlinmas.kemendagri.go.id/web/xgacor/
  • https://conference.uhnsugriwa.ac.id/pages/tslot/
  • http://jiseafa.lppm.unand.ac.id/js/demo-slot/
  • http://jiseafa.lppm.unand.ac.id/js/slotraf/
  • turbox500
  • Lapak Cheat
  • Lucky RP
  • https://www.ies.ftk.uinjambi.ac.id/pages/dewa288/
  • https://ett.ftk.uinjambi.ac.id/pages/ligaciputra/
  • https://rechtenstudent.uinkhas.ac.id/pages/scatter/
  • http://elearning.wisnuwardhana.ac.id/mod/santuymax/
  • https://jikesi.fk.unand.ac.id/js/bni4d/
  • https://elearning.pranataindonesia.ac.id/course/santuy4d/
  • http://ijsab.fateta.unand.ac.id/lib/pkp/zara4d/
  • Garudaslot
  • https://jikesi.fk.unand.ac.id/assets/wdbos/
  • slot thailand
  • https://e-journal.usd.ac.id/lib/pkp/scatter/
  • https://lexeconomicajournal.uinkhas.ac.id/pages/garudaslot/
  • garuda slot
  • garudaslot
  • PENGEMBANGAN MEDIA PEMBELAJARAN MOBILE LEARNING BERBASIS MASALAH DALAM PEMBELAJARAN PPKN DI SMA | Sinta | Bhineka Tunggal Ika: Kajian Teori dan Praktik Pendidikan PKn

    PENGEMBANGAN MEDIA PEMBELAJARAN MOBILE LEARNING BERBASIS MASALAH DALAM PEMBELAJARAN PPKN DI SMA

    Mega Dewi Sinta, Alfiandra Alfiandra, Sri Artati Waluyati

    Abstract


    Abstract: This study aims to produce mobile learning media based on problems in political culture material that are valid, practical, and have potential effects. The research method used is the development method with the Hannafin and Peck models. Media validation is managed through three experts, namely material experts, media experts, and linguists. Material validation is included in the valid category with an average of 4.1, media validation is classified as valid with an average of 4.3, and language validation is categorized as very valid with an average of 4.0. Practical support by using one to one which was tested on three students with an average of 4.3 included in the very practical category and a small group with an average of 4.4 including very practical categories. In the trial of problem-based cellular learning media learning in 34 students of class XI had the potential to increase student motivation, as evidenced by the learning motivation level of 72.9% included in the high motivation category, so that it corresponds to the interpretation of the 60-80 score interpretation. % is high motivation. Based on these results it shows that problem-based mobile learning media in cultural material are declared valid, practical, and have a potential effect on students' motivation in high school.

     

    Key Words: Development, Mobile learning, Problems, PPKn

     

    Abstrak: Penelitian ini bertujuan untuk menghasil media pembelajaran mobile learning berbasis masalah pada materi budaya politik yang valid, praktis, dan memipunyai efek potensial. Metode penelitian yang digunakan adalah metode pengembangan dengan model hannafin dan Peck. Validasi media dinilai melalui tiga ahli yakni ahli materi, ahli media, dan ahli bahasa. Validasi materi termasuk dalam kategori valid dengan  rerata 4,1, validasi media tergolong valid dengan rerata  4,3, dan validasi bahasa termasuk kategori sangat valid dengan rerata 4,0. Kepraktisan dinilai dengan menggunakan tahap one to one yang diujikan kepada tiga peserta didik dengan  rerata 4,3  termasuk dalam  kategori sangat praktis dan tahap small group dengan rerata 4,4 termasuk kategori sangat praktis. Pada tahap uji coba media pembelajaran mobile learning berbasis masalah pada 34 orang peserta didik kelas XI mempunyai efek potensial untuk meningkatkan motivasi belajar peserta didik, terbukti dengan tingkat motivasi belajar sebesar 72,9% termasuk dalam kategori motivasi tinggi, karena berdasarkan kriteria interpretasi skor 60-80% adalah motivasi tinggi. Berdasarkan hasil tersebut menunjukkan bahwa media pembelajaran mobile learning berbasis masalah pada materi budaya politik dinyatakan valid, praktis, dan memiliki efek potensial bagi motivasi belajar peserta didik di Sekolah Menengah Atas.

     

    Kata kunci: Pengembangan, Mobile learning, Masalah, PPKn

     


    Full Text:

    PDF


    DOI: https://doi.org/10.36706/jbti.v6i2.8713

    Refbacks

    • There are currently no refbacks.


    Copyright (c) 2019 Mega Dewi Sinta, Alfiandra Alfiandra, Sri Artati Waluyati

    Creative Commons License
    This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

    PUBLISHED BY:

    Universitas Sriwijaya in Collaboration with AP3Kni (Asosiasi Profesi Pendidikan Pancasila dan Kewarganegaraan Indonesia/Indonesia Association Profession of Pancasila and Civic Education)

    Jl. Palembang-Prabumulih, Km. 32 Indralaya, Kab. Ogan Ilir

    email: jbti@unsri.ac.id

     

    ISSN ONLINE: 2614-6134                       ISSN PRINT: 2355-7265


    INDEXED BY:

        

    JBTI Member of :


    View My Stats

     

    Creative Commons License
    The Bhineka Tunggal Ika is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.